I’m able to build the app in Windows on the latest version of VS2017 (15.9.2) for both Android and iOS, and I’m able to use the Remote iOS Simulator to run my iOS app as built on my Mac. However, when I use the same solution on my 2009 iMac on High Sierra in Visual Studio for Mac, I get an exception on one of my.NET Standard libraries from sgen.exe when msbuild attempts to generate the serialization assemblies: Unhandled Exception: System.TypeLoadException: Could not load type of field '+c__DisplayClass3_0:obj' (0) due to: Could not load file or assembly 'Newtonsoft.Json, Version=12. Visual studio for mac. 0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies. To try to get past this, I commented out the class that is failing (within cs in the exception above) along with the using statements in that file related to Newtonsoft.Json. Microsoft Build 2018: New releases for Visual Studio, Visual Studio for Mac,.NET Core and Xamarin.Forms May 7, 2018 May 8, 2018 by Visual Studio Blog // 0 Comments Share. Visual Studio 2017 for Mac was launched at MS Build 2017 with many fresh and exciting features for Visual Studio developers using Mac machines. Mac OS users can build apps for mobile, web, and cloud with Xamarin and.NET Core, and games with Unity using Visual Studio. Xamarin Studio Vs Visual Studio For Mac![]() Visual Studio For Mac OsNotice (2018-05-24): bugzilla.xamarin.com is now in read-only mode. Please join us on and in the and organizations on GitHub to continue tracking issues. Bugzilla will remain available for reference in read-only mode. We will continue to work on open Bugzilla bugs, copy them to the new locations as needed for follow-up, and add the new items under Related Links. Our sincere thanks to everyone who has contributed on this bug tracker over the years. Thanks also for your understanding as we make these adjustments and improvements for the future. Please create a new report on or with your current version information, steps to reproduce, and relevant error messages or log files if you are hitting an issue that looks similar to this resolved bug and you do not yet see a matching new report. Alexandre Pepin 2015-10-14 11:04:30 UTC I can't run an UITest on Xamarin Studio Mac when the Android application is built and deployed from Visual Studio Steps to reproduce 1. Create an android App on visual studio and deploy it on a device 2. Create an UITests on Xamarin Studio on a Mac to tests the app on the device I used the following code to start the app on the device from the tests: 'ConfigureApp.Android.DeviceSerial('serialOfMyDevice').InstalledApp('my.package').StartApp();' I get the exception: SetUp: System.Exception: Unable to start test server. The keystore information supplied does not match the currently installed app. Visual Studio Xamarin Sample ApplicationsMatt Ward 2015-10-14 16:37:33 UTC The Android app's apk that is being tested must be signed with the same keystore as the test server. Since you have built the app's on a different machine it using a different keystore than what is on the Mac. UITest will not resign an already installed application. UITest works differently for iOS differently since it installs the test server with the iOS app directly onto the simulator or device. The simplest solution would be to build and run the UITests on the Mac instead of using two different machines. Alexandre Pepin 2015-10-14 16:45:42 UTC This isn't a solution for us. Opening our app solution on Xamarin Studio on Mac causes us a lot of compilation error, makes a lot of change in the.csproj and make it incompatible with Visual Studio.
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